Cube 2: Sauerbraten is a free multiplayer/singleplayer first person shooter, built as a major redesign of the Cube FPS. Much like the original Cube, the aim of this game is not necessarily to produce the most features & eyecandy possible, but rather to allow map/geometry editing to be done dynamically in-game, to create fun gameplay and an elegant engine.
Game Name: Cube 2: Sauerbraten
While many systems for designing FPS maps use an editor/engine split, where you engage in an edit/test/edit again cycle, Cube 2: Sauerbraten makes no such distinction. You load up, or create, a map, then press "E" to begin editing it, and "E" again to leave edit mode. At the simplest level, editing consists of extruding or deleting cubes and adding textures, but to create the kind of beautiful maps you can see in screenshots or play as part of Sauerbraten's distribution package, you will need to master a variety of skills, as well as creating or importing textures designed for your specific needs.
Cube 2: Sauerbraten Screenshots
Cube 2: Sauerbraten Screenshots
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